Aside from the Ascendant's, the skill trees also follow a certain format. A character can only spend a maximum of eight points on the tree however, the last two points are not available until significantly later when end-game maps can be cleared. The Ascendancy skill tree is shown on the regular passive skill tree in a tab near the character's starting location.Īscendancy passive skills are significantly more powerful than regular passive skills and will heavily impact the way a character is played. It functions similarly to the larger passive skill tree the player earns Ascendancy skill points, which can be spent on allocating nodes granting passive bonuses. The Ascendancy skill tree is a small skill tree that a character has access to when the Labyrinth has been completed. The Labyrinth entrance at the Statue of the Goddess in The Sarn Encampment will already be open if you have completed the Trials of Ascendancy in the current difficulty level with another character.For a list of ascendancy passive skills, see List of ascendancy passive skills. Complete the Labyrinth on Merciless difficulty to receive 6 Ascendancy skill points at once.Complete the Labyrinth on Cruel difficulty to receive 4 Ascendancy skill points at once.Complete the Labyrinth on Normal difficulty to receive 2 Ascendancy skill points.If you came back to the game with an older character then you can obtain the Ascendancy Skill Points in the following ways. When all points are refunded, use the Altar of Ascendancy in the Labyrinth treasure room in any difficulty to select a new Ascendancy class. Refunding one Ascendancy skill point requires five regular refund points. Consequently, the Ascendant does not reach a power spike until completing the Cruel Labyrinth and cannot start allocating points from another class's starting point until completing the Merciless Labyrinth. The Ascendant can choose not to take a second starting point and take an attribute skill and a skill point instead, but this is not recommended as two free skill points is almost always worth more than attributes. After clearing the Eternal Labyrinth, the Ascendant can have two Ascendancy Class skills plus one class's starting point, which results in 5 free skill points.
After clearing the Merciless Labyrinth, the Ascendant can have either 2 Ascendancy Class passives or 1 Ascendancy Class passive and its base class's starting point. The Ascendant follows a different format: each Ascendancy Class passive takes 3 point to reach, gated by an attribute passive then a free skill point, and obtaining a second starting point (plus two skill points) requires 5 points to reach, which is gated by a free skill point. A character will only be able to have one four-pointer skill until the Eternal Labyrinth is cleared. Certain notables require the player to allocate another notable first, so they take up four points. Most classes have 12 to 16 passive skills in each tree, and each potent "notable" skill is gated by generic, lesser node, so it takes two points to reach them. The skill trees - aside from the Ascendant's - also follow a certain format.
The Ascendancy skill tree is shown on the regular passive skill tree, in a tab near the character's starting location.Īscendancy passive skills are significantly more powerful than regular passive skills, and will heavily impact the way a character is played. For a list of ascendancy passive skills, see List of ascendancy passive skills.