

Funny enough, farms can be focused on either sowing or reaping. Aside from beavers clearcutting forests, Timberborn features beaver farms. In the demo, hunger and thirst are the most important ones, since those can kill a beaver in the timeframe we’re given. And just like in Tropico, every beaver has their own stats. Without adequate housing, your beavers will sleep in the rough.
#Iron teeth timberborn license
I also appreciate the fact that the creators of the game didn’t take “city builder, but with BEAVERS!!1!” as their license to do whacky jokey nonsense. I’m sure all of them will be equally as cute.
#Iron teeth timberborn full
As we can see from the menu, we can expect at least two more varieties of the beasts in the full version. The Tiberborn demo only gives you access to the basic beavers, and even they don’t have any special qualities yet. Verticality is also important for the water mechanics, but I didn’t play with them much. And some buildings just won’t work with the whole stacking things. Of course, if you want to build a beaver apartment block, you also need to research and build stairs and platforms for them to reach the 2nd floor (and higher) domiciles. Your cities can actually grow upward as some structures allow others to be built on top. Shame! Shame upon the developer! One of the peculiar things in Timberborn is the verticality. I zoomed in and the beaver wasn’t using his or her teeth to cut down the tree. Also, your populace is split into rapidly growing children and almost as rapidly aging adults, so there will be a natural ebb and flow to the workforce. And yes, buildings employ specific, named citizens. Beavers are somewhat naturally equipped for the task, so the logging post is only there for directing specific beavers to the task. The basic resource in Timberborn – at least the demo – is, naturally, the log. But what if you weren’t commanding a bunch of dirty humans? What if you were entrusted with the lives of a colony of upright beavers? That is the philosophical question Timberborn was created to answer. According to SteamDB, Timberborn peaked at 12,354 concurrent users at launch, with thousands of people still playing it daily.Post apocalyptic city builder? That’s rapidly becoming passé. They have to manage the space, build dams and other structures, as well as take care of beavers’ wellbeing to keep the whole population alive.ĭespite still being in Early Access, the game already has a 95% rating on Steam based on almost 13k reviews. In Timberborn, players control a colony of beavers that have to survive drought in a post-apocalyptic world where humankind no longer exists. Mechanistry describes the game’s setting as “lumberpunk” where the wood serves as the main resource for building different machines and engines. That’s what the game’s lead designer Bartlomiej Dawidow said about the new gameplay mechanics: “Golems further add to the game’s sandbox-y feel, and the new negative effects make the game deeper and are true to the post-apocalyptic setting.” What is Timberborn? The latter are robotic beavers that can improve the colony’s workflow.

To celebrate this milestone, the studio released a new content update, adding new buildings, features, and golems. Steam likely accounts for the vast majority of sales, although the exact share of platforms, including GOG and EGS, remains undisclosed. It took Timberborn 12 months to reach 750k units sold since its launch in Early Access. Mechanistry shared the news on September 14.
